by Karyn Keene | Sep 26, 2014 | Critical Hit
Get out your dice! Critical Hit reviews Dungeons & Dragons new edition. Along the way, they discuss why storytellers should play RPGs and how this new edition is a great place to start. Hosts: David Hoffman Matthew Edwards Kyle Keene Editing & Recording:...
by Rachel Beck | Sep 16, 2014 | Storytelling Articles
Written by Rachel Beck You have a world at your fingertips, or will, when you’ve finished building it. Running a tabletop RPG is one of the best exercises in world building for a storyteller because you’re building a story in which you have little to no control over...
by Karyn Keene | Sep 9, 2014 | Storytelling Articles
Written by Karyn Keene A solid history establishes a character, gives them room for growth, sets them up to play well with the party, and includes enough plot hooks for the DM to pull your character into her world. So how do you go about writing something that does...
by Karyn Keene | Sep 4, 2014 | Storytelling Articles
Written by Karyn Keene My favorite part of RPGs is character creation. I’ll spend hours pouring over class variations, special races, and pondering backstories. This last part, the backstory, gives players the most difficulty. Even great writers can sometimes struggle...
by Rachel Beck | Sep 2, 2014 | Storytelling Articles, Tabletop RPGs
Since the very first, “Roll Initiative” was uttered way back in the first edition of Dungeons and Dragons, tabletop RPGs have held a special place in the realm of storytelling. “I can’t control my characters!” took on a whole new level of meaning and tales of epic...