by Karyn Keene | Sep 30, 2014 | Storytelling Articles
Written by Karyn Keene When I was first invited to play D&D, I said “not on your life” as politely as possible. First of all, I thought that only super-nerds played it in their basements. Also, I happened to be one of those people who grew up believing that...
by Sarah Yoon | Sep 25, 2014 | Storytelling Articles
Written by Sarah Yoon The advice “let your character make his own decisions” or “give him free will” swims across the internet. You want your character to be rounded, relatable, realistic—but attaining organic growth is easier said than done. If you haven’t...
by Rachel Beck | Sep 18, 2014 | Storytelling Articles
Written by Rachel Beck Personally, it took me exactly three sessions to work out that my attempt to adapt the plot line of Les Miserable to a tabletop game wasn’t working. Had my players known what I was up to, they probably could have told me that by the end of the...
by Sarah Yoon | Sep 11, 2014 | Storytelling Articles
Written by Sarah Yoon Dungeons and Dragons has gained a reputation as the reality defying fantasy that embraces a new level of nerd. When fans describe a D&D session, they talk about adventures, betrayals and narrow escapes—but somehow forget to clarify the...
by Karyn Keene | Sep 9, 2014 | Storytelling Articles
Written by Karyn Keene A solid history establishes a character, gives them room for growth, sets them up to play well with the party, and includes enough plot hooks for the DM to pull your character into her world. So how do you go about writing something that does...